tag:blogger.com,1999:blog-7507217801901543995.post2387526103867593004..comments2023-05-02T08:45:00.688-07:00Comments on Complicate the Narrative: The Romantic Deadpobbleshttp://www.blogger.com/profile/15019393061809750899noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-7507217801901543995.post-16168353935569510162013-12-12T15:47:43.269-08:002013-12-12T15:47:43.269-08:00Thanks! And yeah, you definitely make a same point...Thanks! And yeah, you definitely make a same point. I think one reason we're turning back to nature as a source of higher wisdom is that we now doubt man-made systems and yearn for the balance that we see in nature. Zombies definitely come up in difficult times and have always carried with them a kind of social commentary of mankind's failings and crazed drive for survival.pobbleshttps://www.blogger.com/profile/15019393061809750899noreply@blogger.comtag:blogger.com,1999:blog-7507217801901543995.post-43794407225639246742013-12-12T08:47:49.245-08:002013-12-12T08:47:49.245-08:00This is great stuff. Something I thought would be ...This is great stuff. Something I thought would be interesting to note- there's a lot of criticism surrounding zombies in our modern world and how they typify economic downturns. Saw a talk recently about how, in an economic recession, zombie fiction explodes in popularity and precedence. <br /><br />The Last Of Us and The Walking Dead could perhaps also be seen as Neo-Romantic works that act as reactions to the mechanisation and failure of the economy specifically? Where individuals become worthless beings, economically and physically, in the "Gothic" supernatural sense of the zombie? Indeed, I think a big thematic point of TLoU was that the only economy in its world was one of survival- "survival" is what makes you worthwhile, not money. The Shedhttps://www.blogger.com/profile/00724921250199747009noreply@blogger.comtag:blogger.com,1999:blog-7507217801901543995.post-8428019500990975472013-12-11T14:48:59.903-08:002013-12-11T14:48:59.903-08:00Thanks! Yeah, the savage noble is an idea I kind o...Thanks! Yeah, the savage noble is an idea I kind of stumbled upon while I was writing this, but it's definitely a trope you can find elsewhere, especially in videogames.pobbleshttps://www.blogger.com/profile/15019393061809750899noreply@blogger.comtag:blogger.com,1999:blog-7507217801901543995.post-81484286258069150592013-12-11T08:48:54.012-08:002013-12-11T08:48:54.012-08:00A great article--I really enjoyed it!
I'm par...A great article--I really enjoyed it!<br /><br />I'm particularly interested the "savage noble" idea. I never thought of looking at characters that reversed the "noble savage" trope as being, well, exactly what you described them as. Very cool--I'm gonna keep my eyes open for more savage nobles in fiction in the future. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7507217801901543995.post-8027870070163551022013-11-25T16:02:24.466-08:002013-11-25T16:02:24.466-08:00The Last of Us actually does mention God, but only...The Last of Us actually does mention God, but only briefly, but there are actually a ton of religious references if you look for them. Sarah's wearing a cross in the beginning, for instance, and Joel prays as she's dying. Tess says "let there be light" at one point, and there's a sign in David's restaurant that says "HE will provide" or something like that.pobbleshttps://www.blogger.com/profile/15019393061809750899noreply@blogger.comtag:blogger.com,1999:blog-7507217801901543995.post-53958201226724820742013-11-19T23:44:13.991-08:002013-11-19T23:44:13.991-08:00Is this something that you're working on for y...Is this something that you're working on for your book proposal, or is it something separate? This seems like it's pretty well researched, and it makes a lot of good points. Regarding the second of Bagerly's quotes, it seems, both from the language and the content, that she is looking more at the relationship between God and man, yet The Last of Us and other "neo-Romantic games" bear little reference to God or to any form of deity so far as I've seen. Nature in Romanticism is the dwelling place of Deity, whereas in neo-Romantic games, it seems like nature is valued more so because it is *not* civilization--not because it offers any kind of communion with Deity or the Sublime.Anonymoushttps://www.blogger.com/profile/04730559977449669957noreply@blogger.com